Its what prompted me to finally just test my entire load order one by one. I kept removing mods, only for the crashes to re-emerge over and over again. Keep in mind, I suffered from this problem for probably more than a year.
What would've happened is I would've just removed the first mod where I got a crash if it was enabled, unaware that it wasn't actually responsible.
Now, what might have happened if I instead enabled mods one by one? Well, the crashes were dictated by how many mods I had enabled, so I wouldn't have been able to get a crash if I had only a few installed. I later found an issue to my problem, by using a fix originally made for New Vegas, but apparently works fine in other creation kit games (I've been using it for a few months now, and haven't had another crash, beside this one time I was screwing around on a test profile and forgot to enable that mod). The only pattern I found, was that the likelihood of a crash was dictated by how much data my enabled mods took up. After going through my entire load order, I found that not ONE single mod was responsible.
I eliminated my mods one by one (starting a new game each time to check if I still crashed at the cell borders in question). Just for an example, I finally decided to fix a cell border crash I was having. It is absolutely unhelpful.You don't look for verification: you look for falsification. I would post my Papyrus log but, it is different every time I start getting CTD's.
If anyone can give me an idea where to start looking. Lastly, went through and removed form 44 everywhere I could find it. (To the best of my ability) Nothing seem to help.
I have SSE fixes loaded, a Cobj smash patch, Bash patch (Tried the separate and together), and even once tried a comparability patch through Tes5Edit. Nothing touched that area except Outlaws. In Tes5edit, that area had absolutely no conflicts. Reloads, trying different way's to get around it all unsuccessful. Made to the cage where the main quest releases a prisoner and bang. Completed a few quests, leveled up to get some descent armor and headed to Coldwater cave. I thought, great, I'll start a new game with this load as my play through. (I was at 10th level.) So, I started a new game, went straight to the cave. At first, I would get CTD's when I entered Coldwater Cave. Currently, I have been trying to play Outlaws and Revolutionaries.
So, I cracked open my load and started looking for conflicts that would cause my CTD. Once I reach 10th level, I know the time I have to play is limited. I can't attribute the failure to any one mod, because it's so random. Before that level, totally stable! And there isn't a place, or point, other than my level, where the failure starts. My current load order won't allow me to play more than about 10th level before I start CTD'ing to a point where it is unplayable. I have to say that I am disappointing with the stability of SE! Or, am I doing something totally wrong? Of course, there where mature tools to fix LE by the time I started modding. I posted this over at the Nexus forums but, I thought this might be a good place to get more info, so, here it my issue:
I'm hoping someone will recognize the same pattern and know how to find the problem. Have several SSEEdit patches for conflicting mods. Is Skyrim's engine limited to items that a save can handle? Or does one of my mods have a memory leak slowing down everything else? I'm unsure if that has anything to do with the issues I am having with CTD's but, I have a feeling it is related because it only started at higher levels. Magically, my frames would return to normal. I noticed that once in a while I would get a frame drop an all I had to do is save and reload. However, if I try to leave the dungeon into the world space, I get a CTD.įor a while, I was able to tell my companions to stay put until I got outside and then summon them to me. I am now stuck in a dungeon and crash if I try to leave. Only one of my companions have 1 set because I can't use AFT (Amazing Follower Tweaks.) to manage her wardrobe. (Ingots, Ore, Armor, Ingredients etc.) My character has 4 different armor sets and 2 companions have 3 sets. I mention Caranthir Tower because I have tons of items stored there. Currently, I am level 32, I have 3 followers and Caranthir Tower.
After reaching about 25-30th level, I begin getting lots of CTD's and slow downs. So, I have noticed a trend in every build in SE I have made.